top of page

PATENT PERFECT

Ten million patents have been granted in the United States, but only 2% of them have ever been made.  Patent Perfect digs up old patents and challenges modern day makers to bring them back to life, and to then improve on them with the goal of winning a new patent and taking that product to market. 

 

PATENT PERFECT is an exhausting challenge driven by ingenuity, creativity and teamwork.

THE RULES

  1. ROUND 1 - Three teams are given the choice of three patents to build.  If at least two teams choose the same patent, they build that patent.  If they all choose different patents, the judges pick the patent that they will build.  

  2. The judges set the time limit that each team has to complete their build.  This will range anywhere from 24 hours to a full week, depending on the complexity of the build.

  3. All three teams build the patent, exactly as it was designed.  

  4. The judges score each build, based on functionality and historical accuracy.  The top two teams continue to the next round.

  5. ROUND 2 - Two teams are given a new timeframe to modernize or rebuild the prototype using modern-day equipment and techniques.  Hammers and wood are traded for 3d printers and carbon fiber.  The goal is to create a new version of the prototype in order to accomplish what the original inventor had set out to do.

  6. IN THE END, the judges determine the winning team based on creativity, originality and functionality.  If a product deserves a new patent, the judges file the patent for the winning team and potentially even help them take the product to market.  

POTENTIAL JUDGES

​STEPHEN KEY

Stephen Key, holder of over 20 patents, is considered the worldwide expert on innovation and licensing. He is the author of three books, including the award-winning/best selling One Simple Idea published by McGraw-Hill and currently writes for Forbes.comInc.com and Entrepreneur.com on patent issues and innovation.  He teaches inventors and innovators in 60 countries around the world via university accredited college courses as well as his for-profit coaching business inventRight.

MOOGEGA COOPER

Moogega Cooper received a BS in Physics from Hampton University in 2006 and a MS and Ph.D. in Mechanical Engineering from Drexel University in 2009 at 24 years old. Upon graduating, she became a Post-Doc at NASA JPL where she worked on assessing microorganisms found in spacecraft assembly cleanrooms.  Moogega is a regular on television programs such as Bill Nye Saves The World, King of the Nerds, and How The Universe Works.

COLIN FURZE

Colin Furze is a YouTube personality and inventor from Stamford, Lincolnshire, England. Furze left school to become a plumber, a trade which he pursued until joining the Sky1 program Gadget Geeks. Furze uses his engineering expertise to build anything the imagination can dream up, and posts those builds online.  He is one of the most followed makers on youtube, with almost 7 million subscribers. His recent posts have amassed over 28 million views.

BRIAN POOR

 

Artist/inventor Brian Poor has worked as a mechanical designer, conceptual illustrator and puppeteer for the film and television industry for two decades.  He has designed and built animatronic robots, monsters, and props for feature films such as Mimic, Species II, Virus, and A.I. as well as animatronic creatures for Disney Imagineering.  While honing his skills as an artist and craftsman in the entertainment industry, Brian continues to develop his own vision of blending art and technology while participating within the LA art scene.

CONTACT INFO:

TYLER KROOS - ICM PARTNERS

310-550-4264 - tkroos@icmpartners.com

bottom of page